Quantum Mechanics for Engineers |
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© Leon van Dommelen |
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2.4 Operators
This section defines operators, which are a generalization of
matrices. Operators are the principal components of quantum
mechanics.
In a finite number of dimensions, a matrix A can transform any arbitrary vector
into a different
vector
:
Similarly, an operator transforms a function into another function:
Some simple examples of operators:
Note that a hat is often used to indicate operators; for example,
is the symbol for the operator that corresponds to multiplying by
. If it is clear that something is an operator, such as
![${\rm d}$](img73.gif)
, no hat will be used.
It should really be noted that the operators that you are interested
in in quantum mechanics are linear
operators. If you
increase a function
by a factor,
increases by that same
factor. Also, for any two functions
and
,
will
be
+
. For example, differentiation is a linear
operator:
Squaring is not a linear operator:
However, it is not something to really worry about. You will not find
a single nonlinear operator in the rest of this entire book.
Key Points
- Matrices turn vectors into other vectors.
- Operators turn functions into other functions.
2.4 Review Questions
-
1.
-
So what is the result if the operator ![${\rm d}$](img73.gif)
is applied to the function
?
Solution mathops-a
-
2.
-
If, say,
is simply the function
, then what is the difference between
and
?
Solution mathops-b
-
3.
-
A less self-evident operator than the above examples is a translation operator like
that translates the graph of a function towards the left by an amount ![$\pi$](img206.gif)
2:
. (Curiously enough, translation operators turn out to be responsible for the law of conservation of momentum.) Show that
turns
into
.
Solution mathops-c
-
4.
-
The inversion, or parity, operator
turns
into
. (It plays a part in the question to what extent physics looks the same when seen in the mirror.) Show that
leaves
unchanged, but turns
into ![$\vphantom{0}\raisebox{1.5pt}{$-$}$](img47.gif)
.
Solution mathops-d