The scope of the Combat Vehicle Simulator project is to design a
wind generation system that replicates vehicle movement for the
simulators and a system that provides hot wind bursts to the
simulators that replicate conditions around IEDs/explosions.
The team will address the issue of adding hot wind bursts to the
training module without adding excessive amounts of heat to the
simulator; an excessive amount of heat may cause problems with
the electronic components in the training environment. The team
also wants to provide variable wind conditions within the system
that mimic the velocity, frequency, and variations of a
vehicle’s movement through the desert. The system will be
software controlled allowing for minimal maintenance and easy
ability to change the settings if necessary. In designing this
system, the client’s requirement that the system be as discreet
as possible, will be kept in mind. The client also wants the
design to be as inexpensive as possible. Ultimately, the team
will design an inexpensive, yet optimal vehicle movement system
and an IED/explosion system that will stimulate the soldier’s
senses during training exercises. |